The Observer Effect and Entanglement are Practically Requirements of Programmed Reality

Programmed Reality has been an incredibly successful concept in terms of explaining the paradoxes and anomalies of Quantum Mechanics, including non-Reality, non-Locality, the Observer Effect, Entanglement, and even the Retrocausality of John Wheeler’s Delayed Choice Quantum Eraser experiment.

I came up with those explanations by thinking about how Programmed Reality could explain such curiosities.

But I thought it might be interesting to view the problem in the reverse manner.  If one were to design a universe-simulating Program, what kinds of curiosities might result from an efficient design?  (Note: I fully realize that any entity advanced enough to simulate the universe probably has a computational engine that is far more advanced that we can even imagine; most definitely not of the von-Neumann variety.  Yet, we can only work with what we know, right?)

So, if I were to create such a thing, for instance, I would probably model data in the following manner:

For any space unobserved by a conscious entity, there is no sense in creating the reality for that space in advance.  It would unnecessarily consume too many resources. 

For example, consider the cup of coffee on your desk.  Is it really necessary to model every single subatomic particle in the cup of coffee in order to interact with it in the way that we do?  Of course not.  The total amount of information contained in that cup of coffee necessary to stimulate our senses in the way that it does (generate the smell that it does; taste the way it does; feel the way it does as we drink it; swish around in the cup the way that it does; have the little nuances, like tiny bubbles, that make it look real; have the properties of cooling at the right rate to make sense, etc.) might be 10MB or so.  Yet, the total potential information content in a cup of coffee is 100,000,000,000 MB, so there is a ratio of perhaps 100 trillion in compression that can be applied to an ordinary object. 

But once you decide to isolate an atom in that cup of coffee and observe it, the Program would then have to establish a definitive position for that atom, effectively resulting in the collapse of the wave function, or decoherence.  Moreover, the complete behavior of the atom, at that point, might be forever under control of the program.  After all, why delete the model once observed, in the event (probably fairly likely) that it will be observed again at some point in the future.  Thus, the atom would have to be described by a finite state machine.  It’s behavior would be decided by randomly picking values of the parameters that drive that behavior, such as atomic decay.  In other words, we have created a little mini finite state machine.

So, the process of “zooming in” on reality in the Program would have to result in exactly the type of behavior observed by quantum physicists.  In other words, in order to be efficient, resource-wise, the Program decoheres only the space and matter that it needs to.

Let’s say we zoom in on two particles at the same time; two that are in close proximity to each other.  Both would have to be decohered by the Program.  The decoherence would result in the creation of two mini finite state machines.  Using the same random number seed for both will cause the state machines to forever behave in an identical manner.

No matter how far apart you take the particles.  i.e…

Entanglement!

So, Observer Effect and Entanglement might both be necessary consequences of an efficient Programmed Reality algorithm.

 

 

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Things We Can Never Comprehend

Have you ever wondered what we don't know?  Or, to put it another way, how many mysteries of the universe are still to be discovered?

To take this thought a step further, have you ever considered that there may be things that we CAN'T understand, no matter how hard we try?

This idea may be shocking to some, especially to those scientists who believe that we are nearing the "Grand Unified Theory", or "Theory of Everything" that will provide a simple and elegant solution to all forces, particles, and concepts in science.  Throughout history, the brightest of minds have been predicting the end of scientific inquiry.  In 1871, James Clerk Maxwell lamented the sentiment of the day which he represented by the statement "in a few years, all great physical constants will have been approximately estimated, and that the only occupation which will be left to men of science will be to carry these measurements to another place of decimals."

Yet, why does it always seem like the closer we get to the answers, the more monkey wrenches get thrown in the way?  In today's world, these include strange particles that don't fit the model.  And dark matter.  And unusual gravitational aberrations in distant galaxies.

Perhaps we need a dose of humility.  Perhaps the universe, or multiverse, or whatever term is being used these days to denote "everything that is out there" is just too far beyond our intellectual capacity.  Before you call me out on this heretical thought, consider...

The UK's Astronomer Royal Sir Martin Rees points out that "a chimpanzee can't understand quantum mechanics."  Despite the fact that Richard Feynman claimed that nobody understands quantum mechanics, as Michael Brooks points out in his recent article "The limits of knowledge: Things we'll never understand", no matter how hard they might try, the comprehension of something like Quantum Mechanics is simply beyond the capacity of certain species of animals.  Faced with this realization and the fact that anthropologists estimate that the most recent common ancestor of both humans and chimps (aka CHLCA) was about 6 million years ago, we can draw a startling conclusion:

There are certainly things about our universe and reality that are completely beyond our ability to comprehend!

My reasoning is as follows. Chimps are certainly at least more intelligent than the CHLCA; otherwise evolution would be working in reverse.  As an upper bound of intelligence, let's say that CHLCA and chimps are equivalent.  Then, CHLCA was certainly not able to comprehend QM (nor relativity, nor even Newtonian physics), but upon evolving into humans over 8 million years, our new species was able to comprehend these things.  8 million years represents 0.06% of the entire age of the universe (according to what we think we know).  That means that for 99.94% of the total time that the universe and life was evolving up to the current point in time, the most advanced creature on earth was incapable of understand the most rudimentary concepts about the workings of reality and the universe.  And yet, are we to suppose that in the last 0.06% of the time, a species has evolved that can understand everything?  I'm sure you see how unlikely that is.

What if our universe was intelligently designed?  The same argument would probably hold.  For some entity to be capable of creating a universe that continues to baffle us no matter how much we think we understand, that entity must be far beyond our intelligence, and therefore has utilized, in the design, concepts that we can't hope to understand.

Our only chance for being supremely capable of understanding our world would lie in the programmed reality model.  If the creator of our simulation was us, or even an entity a little more advanced than us, it could lead us along a path of exploration and knowledge discovery that just always seems to be on slightly beyond our grasp.  Doesn't that idea feel familiar?


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Deciphering Hollywood’s Hidden Messages

 

 

 

As mentioned in last quarter’s column, there have been a lot of “life-as-illusion” themed movies coming out lately. While I suspect that the success of Avatar and Lost are partly responsible for this trend, I think people’s fascination with 2012, drastic world changes, and a surge in our search for meaning are also fueling the recent string of films about alternate realities and simulated worlds. When airplanes are crashing into buildings, cities are submerged underwater, the Middle East is revolting, and the world economy is collapsing, real life almost seems more fantastical than our dreams. Jon Stewart summed it up perfectly at the 2008 Academy Awards: “Normally, when you see a black man or a woman president, an asteroid is about to hit the Statue of Liberty.” Yes, we are now officially living in the future, and we all know what kind of stuff happens in the future—exactly the kind of stuff that’s happening right now. But at least, thanks to Hollywood, we’ve been warned. And Hollywood’s heads up may even go much deeper than prophesies of events to come. They may help explain the reality we all find ourselves in.

 

 

 

Living in these times is very surreal. Our current lives were the stuff of science-fiction just a generation ago. Shows like The Jetsons, couldn’t even imagine the concept of email, so the space-age family received their paper mail by pneumatic tubes instead; Dick Tracy had a phone in his watch; James Bond gave audiences their first look at remote controls, pagers, and pocket-sized voice recorders; and nanobot technology explored in such sci-fi as the X-Files is is currently being tested for medical applications and more. So if Hollywood was pretty close or even dead-on in bringing up these seemingly far-fetched ideas, what are we to make of the most recent string of films that demonstrate how we will be able to zap ourselves into other realities? Films like Avatar, TRON: Legacy, and Source Code illustrate some fascinating uses for technology.  And they also bring up some interesting questions about what, if anything, is really real?

 

 

 

If a baby spends it’s entire life as an avatar of a being on another planet, was that experience real? What if you were downloaded into a videogame world, or plugged into an alternate reality to help prevent a terrorist attack? Which aspect of you is real, if either? While these concepts make great fodder for philosophers and futurists, for me, I am most intrigued by what they seem to be telling us about our world right now. In addition to the films listed above, Hollywood has provided a plethora of movies such as Inception, The Adjustment Bureau, Sucker Punch, and Limitless that allude to other realities that are going on behind the scenes. Much like Inception, these myth-movies can be deciphered on a bunch of different levels.

 

 I can watch Limitless and initially be entertained by a story about a struggling writer who takes a pill to increase his brain function and winds up becoming one of the most powerful people in the world. If I look deeper I may see it as hint to our brains’ hidden potentials. Looking deeper still, I may see it as a warning about the abuse of technology and class. According to the brilliant inventor and futurist Ray Kurzweil, in the near future, we may all need to get brain upgrades or implants just to be able to keep up with the rapidly changing world. Of course, not everyone will have access to this technology. Those who aren’t among the privileged therefore will fall even further behind as the gap between the classes stretches to epic proportions. The “Haves” will get the brain upgrades and be able to successfully compete in society. The “Have Nots” won’t, and will eventually be relegated to the status of workers, slaves, or even animals. (Both X-Men and The Planet of the Apes also work off of this theme, and interestingly, the prequels to both films will be out this summer).

 

 

 

In The Adjustment Bureau, Matt Damon’s character discovers that life on earth is manipulated by a clandestine group of agents following an overall plan of their executive and chief. Is this a story about God and angels? About the programmers of our simulated world? About the secret societies that manipulate oil prices and provoke wars? About your life and the series of coincidences that seem to guide you to some predetermined destiny? The answer to all these questions, is “yes.” The movie applies to many truths of our world just as most myths do. These truths all seem to fit into some kind of general rule or template, with the difference only being in the details. It’s almost as if every event in our world is a take on an overall grand theme—different versions of the same story again and again. Not only does this repetition of themes happen in our world, it happens in our stories as well. (For a darker take on the exact same theme as The Adjustment Bureau—including the mysterious men in Fedora hats—I highly recommend Dark City.) In truth, most myths are simply updates of stories that came before, just as the events of our world are updates of previous events that happened before: the collapse of the banks that were too big to fail was an update of the sinking of the unsinkable Titanic which was an update of the fall of the mighty Tower of Babel. Once you realize that the series of steps that make up a movie also make up much of our lives, you can begin to use this information to help you on your journey. This wisdom in and of itself is demonstrated in another recent life-as-illusion movie, Sucker Punch.

 

 

 

In Sucker Punch, a young girl is institutionalized by her abusive stepfather, and begins to have delusions of living in an alternate reality as a coping mechanism. The mechanism helps her to do more than cope, but work out an escape from the corrupt mental institution. So her dreams can be thought of as the movies, and her life as your life. One of the messages of the movie therefore, is that you can use the wisdom found in films to help you in your life. And that the specific movies you choose to see, are designed to work sequentially to help you through what you are going through in the moment you view them. The movie I saw before Sucker Punch just happened to be The Runaways, about Joan Jett’s rocker grrrl band she was in before going solo. The theme of kick ass chicks definitely fits into both films, but the real connection for me came in the name of a plane in Sucker Punch—Cherry Bomb—the first hit for The Runaways. After I noticed that during the film, I whispered to my fiancée that there would probably be a link between Sucker Punch and the next film we were about to see—Limitless. Shortly after Limitless began, she noticed that both films shared the same actress. Despite looking very different in the two films, Abbie Cornish kept the connection going. My takeaway was that all these stories fit together into some kind of personal instruction manual. Show me the exact order of movies and stories that someone has experienced over the course of their life, I’ll show you that person’s destiny and the challenges and successes they had on their path towards achieving it.

 

At the start of my first film class during my freshman year in college, the professor warned us that we would never again be able to simply just watch and enjoy a movie. Obviously, I didn’t heed his warning, but I definitely prefer the insights that the class and the school of life have given me. These insights apply not just to the way movies can be interpreted, but all stories—including those of the Bible. As I wrote in one of my Lost In Myth columns, there are four different perspectives from which the Bible (particularly, of the Old Testament or Torah) is traditionally studied and interpreted. These four levels are the literal, metaphoric/parabolic, searching, and hidden/secret level. To demonstrate how much mythological meat a typical life-as-illusion film can provide, let’s examine one of this year’s better movies with this theme using these four levels.

 

From a literal perspective, Source Code is an action flick about a soldier who finds himself in another man’s body as part of a secret government mission to uncover the bomber of a Chicago commuter train. We quickly come to learn that the train has already been destroyed but that the soldier, Colter Stevens played by Jake Gyllenhaal, can be continually downloaded into an alternate reality before the train exploded in order to find clues as to the identity of the bomber. The majority of movie critic reviews focus on this level—the plot, story, characters, etc. Also, the majority of Evangelicals interpret the Bible from this perspective. In my opinion, they are missing three-quarters of the message. 

 

From a metaphoric or parabolic (allegorical) perspective, the movie brings up all kinds of interesting questions about the morality of technology, messing with people’s lives and free will, as well as questions about fate and the possibilities of alternate versions of our reality. Looking deeper into this perspective, a train can be seen as representing time, our lifetime, or our destiny. It chugs along a certain path, continually moving forward. And along the way, certain people get on and off—coming in and out of your life. Those in closest proximity to you will likely have the biggest effect on your personal voyage, while the hidden elements of your ride—the engineer, the system that assigned your seat, those who designed, built, and maintained the tracks, have the greatest impact on your overall journey.

 

In the film, Stevens is told to try and ignore the distractions of the people on the train in order to fulfill his mission. This is a metaphor for how we often get caught up in the trivial elements of life and miss the big picture of our life’s purpose. Often times, it seems as though these day-to-day distractions are put in our way to give us something to overcome—a challenge to rise above so that we may grow and do what our soul truly wants us to do. Our destiny is the ultimate result of us overcoming these obstacles, giving us the strength we need to fulfill our final mission. The fact that it’s a lot like a videogame, where you must overcome obstacles to defeat the toughest opponent at the end of the level, is no accident. Even our videogames are full of useful wisdom. In fact, instead of these life challenges being for the good of our soul, perhaps we were put into a simulated world so that our real-world selves could grow in a controlled environment. Different details, same overall message—one that’s illustrated in a way we can understand, at least subconsciously, thanks to this movie.

 

 

 

Once you are open to viewing our world as some sort of simulation, created to help us work past our challenges, millions of other possibilities arise. What if the myth of angels is actually about avatars of beings from outside the game who help guide us through it? I’ve had many experiences that have had me wondering about this. Recently, I saw a homeless man downtown that I usually see by the subway station near my Upper East Side apartment. Most homeless people are pretty territorial, so I thought it a bit strange. I was all the way by Wall Street and he just happened to be at the subway exit I was getting out from. I said “hello,” since we sometimes talk but he didn’t seem to recognize me. An hour later, I was returning to the station on the other side of the street to go home, and the same man was on the platform on that side now. We had a brief conversation and he now remembered me. In those brief minutes, he brought up some perspectives I hadn’t thought of before and then I took the train to go to work. That was at 11AM. At 7:30PM, I was heading home. I had just made the local train as the doors were closing at 33rd Street and slipped out through its closing doors again at 42nd Street just as the express train pulled into the station. I got on the train and moved to the corner and looked down. There, in front of me, was David—the homeless man I’d seen twice earlier. He was sleeping but I tapped on his knee. He slowly opened his eyes and upon seeing me, gave a knowing smile. He got off at the same station as me and we went our separate ways. I offered to buy him a hot dog but he had declined. Since becoming homeless, I’d say he’s gained about fifty pounds. Perhaps I should’ve offered a salad.

 

In a related story, just yesterday a handicapped man in a wheelchair stopped me as I was jogging to the park. He asked if I could wheel him there. I did. His name was Dan and he told me he had a Ph.D. in psychology and was working on an autobiography, which, he added, was a very interesting story. He reminded me of physicist Stephen Hawking and with his two hearing aids, slurred speech, and arms awkwardly bent, seemed to be suffering from a similar, debilitating disease. When I got him to the park, I wheeled him over to a section near the park benches. As I stretched out, I kept an eye on him, wondering what he was going to do. He was pretty much just sitting there, slightly moving back in forth to the best of his ability. I began to wonder if I had possibly just inadvertently kidnapped this man. Perhaps he was making a break from his caretaker or nurse. I thought I’d walk over and ask him his plans. But when I looked over again, he was gone! I quickly scanned the area. Had some volunteer offered to push him around the outer path? I looked on the path, but he wasn’t there. I’d only looked away for a minute at most! There was no way he could’ve stopped someone, explained the situation, gotten them to push him off of the dirt area and onto the path, and be out of range in that time. Had he just vanished? Was it a test? How did I do? I keep expecting to see missing posters of the guy on mailboxes in my area. Either that, or some report about how the guy had actually died a week before I’d met him. Perhaps I’ve watched too many Twilight Zones. I prefer to believe he was an avatar or angel, sent to give me a little nudge—a slight correction to help me get out of my me-zone and reach out to someone else. Sometimes, a slight turn of the wheel is all it takes to avoid hitting an iceberg. Assuming you do it early enough.

 

One more story to add. Just this morning, I was awoken at 8:21AM by an Angel. Angel Rodriquez apologized for having the wrong number, but I don’t believe in accidents. Having written most of this column the night before, perhaps it’s just the universe, the powers that be, or the beings outside of the simulation having a bit of fun, or providing some sort of confirmation. Of course, all these strange events could be originating from me somehow, and being that they usually fit my quirky sense of humor, I’ve suspected as much. In last quarter’s column, I wrote that, “We are subconsciously giving ourselves the clues that are sprinkled throughout our lives because our souls—or future versions of ourselves—already know the path we are meant to follow.” Plug in the metaphor of a simulated world, and the clues can be originating from the program itself, the programmers, or our own subconscious minds as they exist outside of the program. If we are in this program against our will, perhaps we are attempting to wake ourselves up. If we are there by choice, perhaps we are attempting to help ourselves succeed. Either way, so far, these clues have helped me on my path so I will continue to pay attention to them. The more I do, the more I seem to get. If nothing else, I feel that they make life more interesting—kind of like a fun puzzle or mystery we’re meant to solve. As part of the Scooby-Doo, Encyclopedia Brown, Choose Your Own Adventure, Myst, and Lost generation, somehow, I bet there are many others who enjoy solving the clues too.

 

 

 

Getting back to the four perspectives, we come to the third one—the searching perspective. This view requires outside references. In Source Code, there’s a line about how sometimes it’s easier to rebuild from rubble than to fix problems that have gotten too severe. And of course, to get the rubble, you have to destroy what you have. The scary thing is when it’s society you’re talking about, and scarier still when you can see the logic in this perspective. There is a lot of talk of end times and apocalypse lately. Personally, I’m not in the camp of world destruction for 2012 or anytime soon. However, I do feel like we are going through a major change, and that many people aren’t going to be able to adapt. My feeling is that those who value themselves based on what that own, rather than who they are, are going to have a hard go of it during the upcoming years. While I don’t think society or the world will be destroyed, I think the way of life we’ve gotten used to will be. But then, in its place, a much more productive one will arise. Mythology is full of the theme of things breaking down only to become stronger. There’s the phoenix, Jesus Christ, just about every hero’s journey including superheroes, the rebuilding of the Holy Temples, etc. It’s a theme that makes up the story of humanity, and one that I think we’ll see repeating for our society very soon. Source Code shows us how we are all traveling on this journey together, and our journeys may be cut short. We may see what seems like needless destruction, but it may turn out to be for a greater good. Even if you or I don’t survive the changeover.

 

 

 

The name of the film itself is also a tipoff. Source Code reminds me of the Bible code—the word search-like system of hidden messages in the Bible that contain messages related to the stories from where they are found. Some mystics believe that the sequence of letters in the Hebrew Bible is a literal code for the program of this world. If a binary code of 1s and 0s can reproduce every movie you’ve ever seen, what could a code of 22 Hebrew letters create? Perhaps the reality we find ourselves in, with its repeating themes and cycles within cycles. In many ways, Source Code can be seen as the story of our entire reality—a game with a program that allows for any action as long as it has been written into the code. So we live in the reality we notice, but every time we make a decision, we leap into another where everything is exactly the same except for the one aspect we changed and the repercussions that result from it—repercussions that could have effects we aren’t even aware of. This idea is the stuff of quantum physics and applies in theories about many worlds and mutiverses that I’ve discussed in other columns. But the fact that these relatively deep concepts are now showing up in mainstream movies, is telling of how we are evolving and the level of information we are growing to be able to handle. Whether you are conscious of it or not, shows like Lost and movies like Avatar, Inception, and Source Code are all helping us to understand how the world may really work.

 

Finally, we reach the fourth level of interpretation: the hidden/secret level that is derived from mystical, kabbalistic techniques. Unfortunately, I am not learned enough in the wisdom of kabbalah to do this movie justice from this level. But one area of the teachings that I am familiar with is the idea of “as above, so below.” This relates to the belief that everything that happens in our realm, is reflected in a realm beyond this one. Call it heaven, an alternate reality, the code of this programmed world, or whatever, but nothing can happen here, that doesn’t also happen there, and vice-versa. For a movie like Source Code, you could have a field day with plugging this movie into that perspective. The basic premise alone is chock-full of implications, but especially the film’s takeaway. Sort of like kabbalah, I can’t talk much about this level of the film because it requires giving away some spoilers, but once you’ve seen it, I’m sure its overall concept will give you much to think about…or not, if you just watch movies to be entertained. Considering that you made it this far into the column, somehow, I doubt that is usually the case.

 

So, once you become like me, and can no longer simply enjoy movies without looking at their deeper meaning, can you ever go back to the bliss of ignorance? The answer is no. Much like the hobbits at the end of The Lord of the Rings, the adventure changes you, and you begin to hear a greater calling. One that is no longer satisfied with just the trappings of the material world, and instead, longs for deeper meaning. Of course, the higher your potential, the harder the challenges will be needed to take you where you need to go. And if you haven’t fully let go of your old life, your new one will be challenging indeed—much like society as a whole in the years ahead.

 

 

 

In M. Night Shyamalan’s The Last Airbender, the character of Aang (the last airbender) runs away after learning that to fulfill his destiny he must give up ever having a family or even any kind of love. It’s a story similar to most superhero myths, and often, the story for those who chose to sacrifice themselves for the greater good. On a more personal scale, it’s our story when we sacrifice having a family for our passions, a career for our kids, more money for more fulfillment, our ego for our instincts, and our holiday weekends for what we believe to be our calling.

 

May your inner spark grow to light your way,

Marc

 

 

Marc Oromaner is a New York City writer whose book, The Myth of Lost offers an alternative solution to Lost and uncovers its hidden insight into the mysteries of life. He can be contacted in the discussion section of The Myth of Lost Facebook page or on his blog The Layman’s Answers to Everything.

 

The Myth of Lost is available on Amazon and barnesandnoble.com.

 


 


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The Tangled Web We Weave

 

 

There have been a lot of “life-as-illusion” themed movies coming out lately. We’ve had Avatar, Inception, and TRON: Legacy, and this month alone there’s The Adjustment Bureau, Limitless, Sucker Punch and Source Code. All these films share themes of alternate realities, questions about what is reality, and insight into powers that might be manipulating the reality we live in. While I hope to discuss the most recent batch of these films in an upcoming column, for now I’d like to bring up one that slipped past the radar of many moviegoers. This film actually gave me goose bumps when it revealed an angle that I’ve only recently adopted, and have never before seen in any other movie. That film is Disney’s Tangled.

 

While there aren’t really any huge revelations in this film, I must unfortunately reveal a small one to describe the scene that made such an impression on me. It’s actually not even a revelation, since the audience has been aware all along of what finally gets revealed to the main character. Still, how the protagonist learns of this certain fact could be considered a bit of a spoiler. So, I have to recommend that you see the film before reading any further, or else the scene’s impact will be dampened.

 

Based on the classic Rapunzel fairytale collected by The Brother’s Grimm, Tangled is the story of a young girl who is locked in a tower by Mother Gothel in order to take advantage of the girl’s magical hair. When Rapunzel sings an incantation, the hair’s healing properties restores the youth of the aging woman. Trapped in the tower, Rapunzel leads a sheltered existence playing with her pet chameleon Pascal and painting a mural of floating lights that she sees outside her window every year on her birthday. Things remain the same, until one day, a charming thief named Flynn Ryder breaks into her tower.  After being captured by her, he agrees to take her to the place where the floating lights come from. Once outside the tower, Rapunzel has the adventure of her life and discovers who she truly is.

 

So, what’s the big deal? It’s all pretty much typical Disney-fare. In fact, this was another thing I liked about the film—that it returned to its classic Disney roots (pun intention not disclosed). While a 3-D version of this film was available, I preferred to watch the film through my mythology 4-D glasses instead, and I assure you, it made the movie that much better.

 

 

 

Rapunzel represents us, confined within the constraints of life and forced to make the best of it. Sure, there are all kinds of distractions to keep us occupied: chores, family obligations, playing dress-up with different costumes, but what Rapunzel really longs for, is to explore the outside world. Unfortunately, based on the stories of Mother Gothel (aka, society), she is too scared to take a leap of faith outside her tower and embrace her destiny. From her window, she can see these beautiful floating lamps that look like stars across the nighttime sky. They inspire her to create a mural on the wall of her room, and help her to mentally escape the dreariness of her existence. Only upon meeting the thief does she gain the courage to disobey her captor and go with her gut. And the two of them set out to find the origin of the lamps.

 

 

 

The scene that really resonated with me happened near the end of the film when Rapunzel realizes who she really is. Staring at one of the murals she’s painted on her wall, she realizes that it has been embedded with a symbol that she’d subconsciously hidden for herself. She quickly realizes that the symbol is present throughout the mural and all the others she’s painted in her room. The symbol is that of a sun, and it is the symbol of the kingdom from where she was a princess until she was kidnapped as a baby. It is this very kingdom that releases floating lamps every year on her birthday in the hope that she will one day return to them. Rapunzel had remembered the symbol because it was at the center of a mobile that had been above her crib as an infant. Pretty deep for a Disney film, eh? Even deeper is how this scene relates to our lives.

 

 

 

Many of us experience serendipitous occurrences, hints, or hidden messages on occasion. Up until recently, I have interpreted these as clues provided by the universe that we are meant to follow in order to fulfill our destiny. There has been no doubt for me that these clues exist, or that they contain messages meant for me. What I have been more unsure about however, is where the clues come from. If life is a videogame of sorts, could they be written into the program to help us on our journey? Or, perhaps spirit guides or the ghosts of loved ones deliver them to us. Lately however, I’ve been leaning more towards another theory: that the clues are being provided by us. We are subconsciously giving ourselves the clues that are sprinkled throughout our lives because our souls—or future versions of ourselves—already know the path we are meant to follow. Just as Rapunzel subconsciously knew that she was from the kingdom of the sun, we too know—on some level—that we really exist on a level beyond this illusionary realm. And every once in awhile, we give ourselves a clue to help us uncover the truth.

 

For most of us, life is about dealing with all the BS of being stuck in the tower. And truth is, this is all just a distraction from what we are really supposed to be doing. The tower obstacle is put in our way so that we can grow ourselves to rise above it, or escape from it—whatever metaphor you prefer. The point of life then, is not to make more money, get a better job, a bigger home, a faster car, or a better body, it is to follow our bliss, which may or may not involve achieving any of these things.

 

 

 

The other day, I finally got around to watching another animated film Coraline. In this movie, the “life-as-illusion” theme is apparent in the story (as opposed to Tangled which requires some mythological interpretation). Lying in bed that night, a thought struck me that might have been influenced by the movie: if life is a game, what if the object is to leave it with the least amount of material attachments. The twist however, is that we must learn to be happy without any of them. Of course, this is by no means an original idea, it’s pretty much the theme of every major world religion. But I don’t think it’s just money and materialistic attachments that we must let go of, but any physical item or idea that we hold onto to help us get through life. I think it’s no accident that there are many shows out today about hoarding or picking, or pawning our personal sacred treasures. But what would happen if we were to let all of these things go? How many of them do we really need? As I begin to clean out my childhood home and my current apartment in anticipation of a move, I’ve been asking myself this question quite a bit. Why do we feel a need to hold onto these things?  And it’s not just things either, it’s beliefs—religious or society-influenced.

 

Personally, I believe that this “letting go” is a theme that we are being invited to embrace lately. And if we don’t embrace it ourselves, the world is going to do it for us—either with a crashed economy that keeps us from buying all the distractions we feel we need, an earthquake or tsunami that causes us to lose everything we own, an upheaval of the leaders of our nation, or a toppling of beliefs that we’ve held onto for so long. The word “apocalypse” actually means, “to reveal.” A revelation of what this world really is, who we really are and what we are really meant to do. The illusion is crumbling, the curtain is being pulled back, and the veil is lifting to show us that we’ve all just been trapped in a tower, and that there is an incredible world out there just waiting to be explored. All you have to do is to let go of your fears and explore them.

Easier said then done, I know, but the universe does seem to be trying to help, and by universe, I mean us. We all subconsciously know what we are meant to do, so we are creating the events to help us do it and the clues to show us the path beyond all the ridiculous distractions and entanglements of modern life.

 

Several months ago, I began seeing a message popping up in various places all around my Upper East Side neighborhood. The message said:

 

BECOME YOUR DREAM

 

Sometimes it was scrawled on the sidewalk in chalk, other times it was written in marker or paint on an old dirty mattress or some other garbage that was being “let go” of. Sometimes it was accompanied by an image of a walking fish (having escaped the confines of his bowl) and sometimes it was written in Spanish. Every time, however, it always seemed to be speaking directly to me, as it probably seems to every person who notices it. Today, as I jogged around the Central Park loop, I saw the message written at least one hundred times on the asphalt, so it got me curious as to who is writing them.

 

 

 

Turns out that the messages were started by a New York City artist, James De La Vega, who painted a mural featuring the message along with a fish jumping out of its bowl on East 95th Street between 1st and 2nd Avenue—a mere eight blocks from my apartment. Now, considering the similarities between De La Vega’s mural, and Rapunzel’s mural and the idea of escaping from a fishbowl and escaping from a tower, you’d think that I had noticed this connection and planned on writing about it for this column. But the truth is, I had no idea that I was going to mention the De La Vega mural or the messages until I began writing this. It just kind of flowed out—from my subconscious self. The self that has been guiding me this whole time with many messages that have included: “Nothing Is Real,” “Follow Your Bliss,” and now “”Become Your Dream.” All have three words, the first with two syllables and the second and third with one each. Repeat it out loud and you get: da-da da da, which sounds like the opening of Beethoven’s Fifth Symphony. Is this rhythm some kind of chant to inspire artists and writers? Is it an incantation to awaken our inner powers? Is it soul-speak light language to channel spirit guide upgrades into our chakras? I dunno. Once again, all this is coming to me as I write. I have no idea where I’m going with this. Consciously anyway, but perhaps you do.

 

It would seem that only a select few are meant to read this message. There’s a small portion who receive my columns to begin with, an even smaller portion who read them, and a teeny-tiny portion of those who have seen Tangled and read this particular one, or didn’t see it and decided to risk it anyway. I think the point is that we are coming to a stage in our evolution where the current confines of society no longer serve us. Letting go of everything we have ever known is very challenging indeed. But if we are not proactive about it, we are going to be pushed to experience these things whether we like it or not. As the Reverend Michael Beckwith has said, “Pain pushes you until the vision pulls you.” And as James De La Vega and those inspired by him are encouraging, “Become Your Dream.” The dream of the sun symbol that Rapunzel subconsciously remembered from her youth translates mythologically into the idea that we are all children of the sun—beings of the light—and as this illusionary existence breaks down, we shouldn’t be afraid. We are only letting go of what no longer serves us.

 

In the Hebrew Midrash, there is a section that talks about the panic that will ensue during the end of days where the Israelites (mythologically speaking, the spiritual people of this world) will hysterically cry, “Where will we come and go? Where will we come and go?” God comes to them and says, “Do not fear my children, do not fear. All that I have done I did only for you. Why are you afraid? The time for your Redemption has come!” I remember hearing this long ago and it still gives me the chills. To me, this section is describing what happens when we lose all our material possessions—all the things we have held onto physically, mentally, and emotionally. And once we no longer have them, we are in a panic and don’t know what to do. This will be a time of transition and like any drastic change, it will be scary as we try to adapt. But where will we come and go? To help us deal with the severity of the situation, my suggestion would be to go within. But this inner-world is something we have to work on now, and the more we build it up and let go of our creature comforts and imagined needs, the smoother the transition will be.

 

We must all discover our inner passion, and live it. Doing so strengthens our connection to the purest part of our souls and allows us to see beyond the illusionary world we live in today. Mediate, do yoga, let go of societal paradigms and materialistic trappings. Become your dream. In addition to that message, “Follow Your Bliss,” and “Nothing Is Real,” there is another one that has been following me around since I was fifteen. It is the number 42, and according the The Hitchhiker’s Guide to the Galaxy, it is supposedly the answer to everything. The number popped up again as Fox Mulder’s apartment number in The X-Files and again as one of the sequence of numbers in the TV show Lost. If, like all these other clues, I created this for the current version of my life experience (as you have created your clues for yours), then what could it mean? I’m not sure, but I will be 42 in the year 2013. Perhaps, in the year after 2012, we will finally have the answers we’ve been seeking. Or, perhaps it won’t be revealed until 2042…or, perhaps it’s all just the musings of a raving lunatic. I’ll leave it up to you to decide. But regardless of your choice, I still suggest you get inspired by art, escape your tower, and become your dream, just in case.

 

 

Marc Oromaner is a New York City writer whose book, The Myth of Lost offers an alternative solution to Lost and uncovers its hidden insight into the mysteries of life. He can be contacted in the discussion section of The Myth of Lost Facebook page or on his blog The Layman’s Answers to Everything.

 

The Myth of Lost is available on Amazon and barnesandnoble.com.


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Explaining Daryl Bern's Precognition

Dr. Daryl Bern, Professor Emeritus of Psychology at Cornell University recently published an astounding paper in the Journal of Personality and Social Psychology called "Feeling the Future: Experimental Evidence for Anomalous Retroactive Influences on Cognition and Affect."  In plain English, he draws on the results of eight years of scientific research to prove that precognition exists.  His research techniques utilized proven scientific methods, such as double blind studies.  According to New Scientist magazine, in each case, he reversed the sequence of well-studied psychological phenomena, so that "the event generally interpreted as the cause happened after the tested behaviour rather than before it."  Across all of the studies, the probability of these results occurring by chance and not due to a real precognitive effect was calculated to be about 1 in 100 billion.  

This little scientific tidbit went viral quickly with the Twitterverse and Reddit communities posting and blogging prolifically about it.  We have to commend the courage that Dr. Bern had in submitting such an article and that the APA (American Psychological Association) had in accepting it for publication.  Tenures, grants, and jobs have been lost for far less of an offense to the often closed-minded scientific/academic community.  Hopefully, this will open doors to a greater acceptance of Dean Radin's work on other so-called "paranormal" effects as well as Pim van Lommel's research on Near Death Experiences.

More to the point, though, this has many scientists scratching their heads.  What could it mean about our reality?  Quantum physicists say that reality doesn't really exist anyway, but most scientists from other fields have compartmentalized such ideas to a tiny corner of their awareness labelled "quantum effects that do not apply to the macroscopic world."  Guess what?  There isn't a line demarking quantum and macroscopic, so we need to face the facts.  The world isn't as it seems and Daryl Bern's research is probably just the tip of the iceberg.

OK, what could explain this?

Conventional wisdom would have to conclude that we do not have free will.  Let's take a particular experiment to see why:

"In one experiment, students were shown a list of words and then asked to recall words from it, after which they were told to type words that were randomly selected from the same list. Spookily, the students were better at recalling words that they would later type."  

Therefore, if students could recall words better before the causative event even happened, then that seems to imply that they are not really in control of their choices, and hence have no free will.

However, our old friend Programmed Reality, again comes to the rescue and offers not one, not two, but three different explanations for these results.  Imagine that our reality is generated by a computational mechanism, as shown in the figure below. 

 

Part of what constitutes our reality would also be our bodies and our brain stuff - neurons, etc.  In addition, assume that that "Computer" reads our consciousness as its input and makes decisions based both on the current state of reality, as well as the state of our consciousnesses.  In such case, consider these three possible explanations:

1. Evidence is rewritten after the fact.  In other words, after the students are told the words to type, the Program goes back and rewrites all records of the student's guesses, so as to create the precognitive anomaly.  Those records consist of the students and the experimenters memories, as well as any written or recorded artifacts.  Since the Program is in control of all of these items, the complete record of the past can be changed, and no one would ever know.

2. The Program selects the randomly typed words to match the results, so as to generate the precognitive anomaly.

3. We live in an Observer-created reality and the entire sequence of events is either planned out or influenced by intent, and then just played out by the experimenter and students.

Mystery solved, Programmed Reality style.

 


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There is no "Now." But there will be.

One of our long time Forum Members posted an excellent question: "Is there really a 'now'"?  The mystics tell us that there is only NOW.  But I suspect they are referring to a state of reality or a state of consciousness that one only reaches when they die or if they sit on top of a mountain contemplating their naval for a dozen or so years and get really lucky.

Back in the reality that we all know and love, I got to thinking about the reality that we all know and love.  And came to the conclusion that there is no NOW.  Here's why:

Our interpretation of the present is really based on our short term memory, which lasts some 30 seconds or so. If we had no short term memory, we would not be able to think, plan, procreate, remember to eat, etc. In short, we would perish.

However, what is in short term memory is not NOW, it is the past. Now can only be defined as an instant. Or, in mathematical terms, it is t=0, or the limit as "delta t" approaches zero at t=0. As an absolute, or an infinite concept, it could only exist in an infinite universe, which also must be continuous. As I "tend" to believe that our universe is not infinite and is bound by the attributes of the Program (see "The Universe - Solved!"), the smallest unit of time around the concept of NOW would be a clock cycle of the Program. If it is the Planck time, then it is 10E-43 seconds (although it could be other resolutions). In any case, it has a duration, so it can't be instantaneous or absolute. Therefore, there is no NOW, only our PERCEPTION of now, which is our very short term memory.

That said, in the other realm, where consciousness "probably" goes after death, everything is NOW, as the mystics say. That is because there is no physical stuff, no brain, no short term memory, and therefore no need for time as a dimension. Hence, everything could only be NOW. 

If so, no need to even fear the "five-point-palm-exploding-heart technique."

 


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Rewriting the Past

"I don't believe in yesterday, by the way."
-John Lennon

The past is set in stone, right?  Everything we have learned tells us that you can not change the past, 88-MPH DeLoreans notwithstanding.  

However, it would probably surprise you to learn that many highly respected scientists, as well as a few out on the fringe, are questioning that assumption, based on real evidence.

For example, leading stem cell scientist, Dr. Robert Lanza, posits that the past does not really exist until properly observed.  His theory of Biocentrism says that the past is just as malleable as the future.

Specific experiments in Quantum Mechanics appear to prove this conjecture.  In the "Delayed Choice Quantum Eraser" experiment, "scientists in France shot photons into an apparatus, and showed that what they did could retroactively change something that had already happened." (Science 315, 966, 2007)

Paul Davies, renowned physicist from the Australian Centre for Astrobiology at Macquarie University in Sydney, suggests that conscious observers (us) can effectively reach back in history to "exert influence" on early events in the universe, including even the first moments of time.  As a result, the universe would be able to "fine-tune" itself to be suitable for life.

Prefer the Many Worlds Interpretation (MWI) of Quantum Mechanics over the Copenhagen one?  If that theory is correct, physicist Saibal Mitra from the University of Amsterdam has shown how we can change the past by forgetting.  Effectively if the collective observers memory is reset prior to some event, the state of the universe becomes "undetermined" and can follow a different path from before.  Check out my previous post on that one.

Alternatively, you can disregard the complexities of quantum mechanics entirely.  The results of some macro-level experiments twist our perceptions of reality even more.  Studies by Helmut Schmidt, Elmar Gruber, Brenda Dunne, Robert Jahn, and others have shown, for example, that humans are actually able to influence past events (aka retropsychokinesis, or RPK), such as pre-recorded (and previously unobserved) random number sequences

Benjamin Libet, pioneering scientist in the field of human consciousness at  the University of California, San Francisco is well known for his controversial experiments that seem to show reverse causality, or that the brain demonstrates awareness of actions that will occur in the near future.  To put it another way, actions that occur now create electrical brain activity in the past.

And then, of course, there is time travel.  Time travel into the future is a fact, just ask any astronaut, all of whom have traveled nanoseconds into the future as a side effect of high speed travel.  Stephen Hawking predicts much more significant time travel into the future.  In the future.  But what about the past?  Turns out there is nothing in the laws of physics that prevents it.  Theoretical physicist Kip Thorne designed a workable time machine that could send you into the past.  And traveling to the past of course provides an easy mechanism for changing it.  Unfortunately this requires exotic matter and a solution to the Grandfather paradox (MWI to the rescue again here).

None of this is a huge surprise to me, since I question everything about our conventional views of reality.  Consider the following scenario in a massively multiplayer online role playing game (MMORPG) or simulation.  The first time someone plays the game, or participates in the simulation, there is an assumed "past" to the construct of the game.  Components of that past may be found in artifacts (books, buried evidence, etc.) scattered throughout the game.  Let's say that evidence reports that the Kalimdors and Northrendians were at war during year 1999.  But the evidence has yet to be found by a player.  A game patch could easily change the date to 2000, thereby changing the past and no one would be the wiser.  But, what if someone had found the artifact, thereby setting the past in stone.  That patch could still be applied, but it would only be effective if all players who had knowledge of the artifact were forced to forget.  Science fiction, right?  No longer, thanks to an emerging field of cognitive research.  Two years ago, scientists were able to erase selected memories in mice.  Insertion of false memories is not far behind.  This will eventually perfected, and applied to humans.

At some point in our future (this century), we will be able to snort up a few nanobots, which will archive our memories, download a new batch of memories to the starting state of a simulation, and run the simulation.  When it ends, the nanobots will restore our old memories. 

Or maybe this happened at some point in our past and we are really living the simulation.  There is really no way to tell.

No wonder the past seems so flexible. 


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Quantum Mechanics Anomalies - Solved!

Scientists are endlessly scratching their heads over the paradoxes presented by quantum mechanics - duality, entanglement, the observer effect, nonlocality, non-reality.  The recent cover story in New Scientist, "Reality Gap" (or "Is quantum theory weird enough for the real world?" in the online version) observes: "Our best theory of nature has no roots in reality."

BINGO! But then they waste this accurate insight by looking for one.  

Just three days later, a new article appears: "Infinite doppelgängers may explain quantum probabilities"  Browse the website or that of other popular scientific journals and you'll find no end of esteemed physicists taking a crack at explaining the mysteries of QM.  Doppelgängers now?  Really?  I mean no disrespect to our esteemed experts, but the answer to all of your mysteries is so simple.  Take a brave step outside of your narrow field and sign up for Computer Science 101 and Information Theory 101.  And then think outside the box, if even just for a few minutes.

Every anomaly is explained, thusly:

Duality and the Observer Effect: "Double Slit Anomaly is No Mystery to Doctor PR"

Entanglement: "Quantum Entanglement - Solved (with pseudocode)"

Non-Reality: "Reality Doesn't Exist, according to the latest research"

Nonlocality: "Non-locality Explained!"

Got any more anomalies?  Send them my way! Smile


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Double Slit Anomaly is No Mystery to Doctor PR

One of the keys to understanding our reality is found in a very unusual and anomalous experiment done over 200 years ago by Thomas Young.  The philosophical debate that resulted from this experiment and its successors during the quantum era of the 20th century may hold the key to understanding everything - from bona fide scientific anomalies to cold fusion and bigfoot sightings.

If you are unfamiliar with this experiment, please watch the Dr. Quantum cartoon on the Double Slit Experiment.  It provides a good explanation of two paradoxes that have puzzled scientists for many years.  In summary, here is the conundrum:

1. If you fire electrons at a screen through a single slit in an otherwise impenetrable barrier, there will be a resulting pattern on the screen as you might expect - a single band of points.

2. If you fire electrons at a screen through a barrier with two slits, the pattern that will build up on the screen is not one of two bands of points, but rather an entire interference pattern, as if the electrons were actually waves instead of particles.  

This is one paradox - that electrons (and all other particles) have dual personalities in that they can act like both waves and particles.  Further, the personality that emerges matches the type of experiment that you are doing.  If you are testing to see if the electron acts like a particle, it will.  If you are testing to see if the electron acts like a wave, it will.  

3. Even if the electrons are fired one at a time, eliminating the possibility of electrons interfering with each other, over time, the same pattern emerges.

4. If you put a measuring device at the slit, thereby observing which slit each electron passes through, the interference pattern disappears.  

This is the more mysterious paradox - that the mere act of observation changes the result of the experiment.  The implications of this are huge because they imply that our conscious actions create or modify reality.

Dr. Programmed Reality will now provide the definitive explanation that Dr. Quantum could not:

1. Electrons, along with photons, all other particles, and ultimately everything, are really nothing but information.  That information describes how the electron (for example) behaves under all circumstances, what probabilities it will travel in any particular direction, and how it will reveal its presence to our senses.  That information, plus the rules of reality, fully determine how it can appear sometimes like a particle and sometimes like a wave.  Because it is really neither - it is JUST information that is used to give us the sensory impression of one of those personalities under various circumstances.  Paradox 1 solved.

2. The great cosmic Program that appears to control our reality (see my book "The Universe - Solved!" for evidence), is also fully aware of the state of consciousness of every free-willed observer in our reality.  As a result, the behavior exhibited by an electron under observation can easily be made to be a function of the observation being made.  Paradox 2 solved.

If you don't believe that, here is the piece of pseudo-code that could represent the part of The Program that controls the outcomes of such experiments (each state of each object consists of all spatial coordinates, plus time, and directional vectors):

while(time!=EndTime) {
   ...
   for n=1 to AllParticlesInTheUniverse {
   ...
      Object=Particle(n)
      CurrentState(Object)=AcquireState(Object);
      ObservationState(Object)=CollectObservationalIntent(AllObservers(Object));
      NextState(Object)=CalculateNextState(CurrentState(Object), ObservationState(Object));
      ApplyNextState(NextState(Object));
   next n
   }
}

It's all there - full control of the outcome of any experiment based on the objects under test and the observational status of all observers.  Any known quantum mechanical paradox fully explained by 1970s-vintage pseudocode without the need for the hand waving of collapsing wave functions or zillions of parallel realities.


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interactivity